![]() Gran Turismo Sport features some 32 locations with 82 different tracks to race on including the famous Goodwood Motor Circuit, Red Bull Ring, Brands Hatch GP and Willow Springs. Some tracks have alternate versions like Nürburgring’s Nordschleife and 24 hour versions or the International and National versions of Silverstone Circuit. Gran Turismo 6 offers 41 tracks with a total of 86 layouts. Some are based on real-world circuits while others are completely original and much like the number of cars, additional tracks are added through updates. This carries over into Gran Turismo 7 which promises over 400 cars at launch.Įach Gran Turismo title launches with a selection of tracks across several locations worldwide. It also marked the first time in the series that Porsche cars would be available to drive. Gran Turismo Sport would launch with 168 cars, about a fraction of its predecessor, but numerous updates over the years brought that to a staggering 338 cars. Gran Turismo 6 released with about 1197 cars – subsequent updates would bring that total to over 1240 cars from manufacturers like Alpine, Audi, BMW, Ferrari, Lamborghini and so on. With Gran Turismo, as with many racing franchises, the launch line-up of cars is just the beginning. How does it stack up to Gran Turismo 6 and Gran Turismo Sport in terms of features? What are some of the key differences to be aware of? Let’s take a look at 11 of them here. Polyphony Digital’s Gran Turismo 7 is perhaps its biggest release yet and will launch on March 4 th for PS4 and PS5. The gameplay promises stunning and realistic visuals that could very well position Gran Turismo 7 as top pick for 2015.As any fan of the series will tell you, the launch of a new Gran Turismo is a momentous occasion. Moreover, the company is going straight to full game development and will not have a Gran Turismo 7 prologue. He is pushing the boundaries and expects that the successor will highlight next generation graphics and user experience. While they are keeping the good old cars, Polyphony is concentrating on the evolution of the racetrack selections, both copycats of real-world and original tracks.Ī photographer himself, Yamauchi stressed that he is not happy with the current "photo mode" rendition in GT 6. ![]() In the meanwhile, some of those cars we may be able to make into Premium cars as they become available - but basically we're more focused on increasing the number of premium cars." "I doubt that we'll be throwing away the standard cars," said Yamauchi. He also abandoned the idea that the complete overhaul of GT 7 would mean that fans will no longer see or drive the models that existed since 2004. "We don't want to take too long on Gran Turismo 7," Yamauchi told Top Gear. GT fans have expressed disappointment over a previous optimistic statement of Yamauchi when asked last November (2013) as to when the Gran Turismo 7 release date would be. "We are working on the title," said Yamauchi. In a Eurogamer article, Polyphony Digital CEO Kanuzori Yamauchi confirmed that they are already working around GT 7's development, but puts off the expected 2014 release. Polyphony Digital confirmed that it will develop the next installment of the Gran Turismo series that will launch exclusively on PlayStation 4, to hopefully make a comeback as Sony's top racing game.
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